The rules for using Cerberus. Kept short because nobody reads 40-page ToS documents.
These terms govern your use of the Cerberus Anti-Cheat SDK, API, dashboard, and related services ("Cerberus" or "the Service"). By integrating the SDK or accessing the API, you agree to these terms. If you're integrating Cerberus on behalf of a game studio, you confirm you have authority to bind that organization.
Cerberus is currently in closed beta. These terms will be updated as we approach general availability.
We grant you a non-exclusive, royalty-free, revocable license to:
The license is permissive for integration purposes. You don't need to open-source your game, attribute Cerberus in your UI (though we appreciate it), or pay royalties on the free tier. Paid tier terms are specified in your partner agreement.
Cerberus is designed for protecting competitive multiplayer games. You agree to:
Specifically:
We provide detection data and confidence scores. The decision to ban a player is ultimately yours. Cerberus offers tools and recommendations, but game studios are responsible for their enforcement policies.
We take false positives seriously. The appeal process works as follows:
POST /api/v2/bans/{id}/appeal)Game studios can also overturn bans independently through the partner dashboard or API without going through our review process.
Cerberus is provided "AS-IS" during the beta period. We make no warranties, express or implied, including but not limited to:
We're building in public and iterating fast. The beta label is honest -- things may break, APIs may change, and detection accuracy will improve over time. We'll communicate breaking changes through the changelog with reasonable notice.
To the maximum extent permitted by law, the Cerberus team is not liable for:
Our total liability for any claim related to the Service is limited to the amount you paid us in the 12 months preceding the claim (or $0 if you're on the free Argus tier).
Our IP: The Cerberus SDK, driver, detection algorithms, AI models, API, and dashboard are our intellectual property. Your license to use them is governed by the SDK License section above.
Your IP: Your game, code, assets, and player data remain yours. Integrating Cerberus does not grant us any rights to your intellectual property.
Detection data: Detection events generated by Cerberus are jointly useful -- you have full access to query, export, and delete detection data for your game. We retain anonymized, aggregated detection statistics (no game-specific data) to improve our models.
You own your player relationships and any identity mapping you maintain. We own the detection intelligence (models, signatures, heuristics). Detection event data is accessible to both parties during the retention period. See our Privacy Policy for full details on data handling.
Either party can terminate this agreement at any time:
On termination, your license to use the SDK ends immediately. Any bans already issued through your integration remain your responsibility to manage.
These terms are governed by the laws of the State of Delaware, United States, without regard to conflict of law principles. Any disputes will be resolved through binding arbitration under the rules of the American Arbitration Association, conducted in English. You agree to attempt informal resolution by contacting us before initiating arbitration.
We may update these terms as Cerberus evolves. Material changes will be communicated to partner studios via email and posted on our changelog at least 30 days before taking effect. Continued use of Cerberus after changes take effect constitutes acceptance of the updated terms.
Questions about these terms? Reach out:
General: hello@arsenalrx.dev
Privacy-specific: privacy@arsenalrx.dev