VANTAGE POINT
Portland, Oregon · Established 2016

Tactical shooters, built to be read closely

We make small-team military shooters for players who care about range, recoil, and what the numbers actually do. Two titles shipped. Thirty-eight people.

Founded
2016
Team
38
Titles
2
Platform
PC
The studio

Vantage Point Games makes tactical shooters for people who read the manual

We started in 2016 with six people and a milsim mod that had gotten out of hand. We still work the same way: model the weapon properly, model the map properly, and let the fight follow from that. We do not ship features we cannot explain in a patch note.

What we make

Three things we take seriously

Weapon systems

Ballistics, recoil, and handling built from published data and then tuned by hand. Every value is visible in-game.

Readable maps

Terrain designed around sightlines and cover, not set dressing. Grid references work. So does the range card.

Competitive integrity

A ranked ladder is only worth playing if the results are real. We invest in matchmaking, telemetry, and anti-cheat accordingly.

Current title

Ashfall Protocol

2024 · PC (Steam) · Unreal Engine 5

12v12 objective, ranked ladder

Two-squad attack and defence across long-sightline terrain, with a ranked ladder that runs in seasons. Ashfall Protocol is in active live operations and receives a content season roughly every four months.

Titles and system requirements